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Quantum Games

Quantum tic-tac-toe

Some time ago, I discovered the game of quantum tic-tac-toe on Quora. It's played like regular tic-tac-toe, but instead of writing one mark, each player writes two small marks labeled with a unique number, which represent a mark in superposition. There may be multiple small marks in one space and whenever they create a cycle, the player who did not create the cycle can choose the way they will be collapsed — that is, write one regular mark for each pair of small marks in the cycle. If this destroys any other small marks, their counterpart will also turn into a regular mark, and this can chain. The rulas for winning are as usual — three regular marks in a row. It may even happen that both players win at once.

Quantum chess

When I played quantum tic-tac-toe with my friend, the idea really intrigued us and we wondered how the same concept could apply to a more complex game. And what better game to use for this purpose than chess? So we quickly decided on the rules, took out a chessboard and started playing. Unfortunately, we didn't finish the game, but here is a rough idea of the rules:

Generalized quantum games

We soon realized that these rules are not very precise and result in a lot of ambiguity. Therefore, we decided to formalize them. However, since the quantum part is pretty much separate from the rules of normal chess, why not define it in a way that can be used for all games? (Or at least for all deterministic turn-based games.) Therefore, we came up with the concept of game quantumification.

First, we need a formal idea of a game. I haven't really studied much game theory, so excuse me for using non-standard definitions and symbols.